TOGI test

Today I presented the new version of Togi to the kids at Seton with great success!

We got definite reactions from the kids and we all felt that if we let them get used to Togi a little more they will actively engage in the game.

I am going to add levels to Togi so that it can be played by a wider range of kids:

Level 1
Identification.
– Point at the apple on the screen.

Level 2
Decision
– Yes or No. Is this an apple?

Level 3
Desire
– Togi wants to Eat or Sleep. (current game)

Level 4
Cause and Effect
– Togi tired, therefore needs sleep

And eventually add more complex scenarios as I test with older kids.

TogiLand

For the final for From Physical to Virtual and Back we are creating TogiLand! A simple game where Togi has to wake his brothers… the islands magically rise and create a slide down to Togi’s play pool…

TogiLand

Busted – version 0

Busted, our final project for Computers for the Rest of You has its first version of code and the box.
First I created a hot spot recorder – you play any movie and with your mouse you keep the hot spot box on top of the areas the game player should not look into.
I save the location of the box at each point in time of the movie to a file.
Click HERE for the code (Processing).
Then I created another application, the actual game.
The game tracks where the user is looking at. If they look at the hot spot regions, the get Busted!
At the end of the game you get your “Busted Index”.
Click HERE for the code (Processing). And here is the video – we used a scene from James Bond for the initial version.

On the hardware side of it, Caleb put together the “observation” box. You peer into the box where you will see the movie. A camera inside is fixed looking at the user’s eye to track where he’s looking at.

Karen Couto on Caras magazine

My good friend Karen Couto, chef, is portrayed on the Brazilian magazine Caras – a gossip magazine with huge circulation. She is featured for her work in Barcelona along side with the world famous Ferran Adria from the restaurant elBulli. From what I hear, they are fully booked for the next YEAR!

HERE is the story (in Portuguese).

TOGI even simpler!

So here’s the new Togi – now simpler than ever – still have to add/improve some of the audio but the structure is here…

TOGI – user testing!


TOGI has been used for the first by two kids at Seton Hospital this morning.

I think they responded well considering it was the first time
the touch screen concept was introduced to them.

Here are the changes I am going to make on Togi:

1. Audio:

Introduction – who is Togi and what he wants to do
Coaching – repeat audio saying if Togi is hungry or tired to encourage the kid to press the button
Remove sound from incorrect button
Add sound to correct button pressed
Snoring sound
Eating sound

2. Introduce levels of difficulty or simply change

Level 1 – Togi wants to EAT/SLEEP
Level 2 – Togi is HUNGRY/TIRED

3. “Full screen” buttons

Right button = right half of screen
Left button = left half of screen

4. Visuals:

Add bed where he sleeps
Add food are where he eats
Add sign language

We could add 2 learning games before going into TOGI to introduce them to the touch screen concept:

TOGI wants!

– Learn how to press button to make a choice on screen
– Left half of screen shows a SOCK for example
– Right half of screen shows a SHIRT for example
– TOGI says he wants the SOCK
– Have to press on the SOCK image

TOGI questions!

– Togi shows a pair of SOCKS
– Togi asks if it is a SHIRT
– Press on YES or NO

Both of these would have a system where you can upload your own pictures
according to what you are teaching/showing the kids that week.